print("opba gui loading....")
local opba = Instance.new("ScreenGui")
local body = Instance.new("Frame")
local ctp = Instance.new("TextButton")
local sdf = Instance.new("TextButton")
local df = Instance.new("TextButton")
opba.Name = "opba"
opba.Parent = game.CoreGui
body.Name = "body"
body.Parent = opba
body.BackgroundColor3 = Color3.new(0.133333, 0.698039, 1)
body.BorderColor3 = Color3.new(1, 1, 1)
body.BorderSizePixel = 5
body.Position = UDim2.new(0, 0, 0.360635698, 0)
body.Size = UDim2.new(0, 137, 0, 157)
ctp.Name = "ctp"
ctp.Parent = body
ctp.BackgroundColor3 = Color3.new(1, 0, 1)
ctp.BorderColor3 = Color3.new(1, 1, 1)
ctp.BorderSizePixel = 3
ctp.Position = UDim2.new(0, 0, 0.101213418, 0)
ctp.Size = UDim2.new(0, 137, 0, 42)
ctp.Font = Enum.Font.SciFi
ctp.Text = " * TP Chest * "
ctp.TextColor3 = Color3.new(1, 1, 1)
ctp.TextScaled = true
ctp.TextSize = 14
ctp.TextWrapped = true
sdf.Name = "sdf"
sdf.Parent = body
sdf.BackgroundColor3 = Color3.new(0.333333, 1, 0)
sdf.BorderColor3 = Color3.new(1, 1, 1)
sdf.BorderSizePixel = 3
sdf.Position = UDim2.new(0, 0, 0.368419677, 0)
sdf.Size = UDim2.new(0, 137, 0, 42)
sdf.Font = Enum.Font.SciFi
sdf.Text = " * Scan DF * "
sdf.TextColor3 = Color3.new(1, 1, 1)
sdf.TextScaled = true
sdf.TextSize = 14
sdf.TextWrapped = true
df.Name = "df"
df.Parent = body
df.BackgroundColor3 = Color3.new(0, 0.333333, 0.498039)
df.BorderColor3 = Color3.new(1, 1, 1)
df.BorderSizePixel = 3
df.Position = UDim2.new(0, 0, 0.634458303, 0)
df.Size = UDim2.new(0, 137, 0, 42)
df.Font = Enum.Font.SciFi
df.Text = " * TP to DF * "
df.TextColor3 = Color3.new(1, 1, 1)
df.TextScaled = true
df.TextSize = 14
df.TextWrapped = true
ctp.MouseButton1Click:connect(function()
chests = game.Workspace.Chests:GetChildren()
plr = game.Players.LocalPlayer
num = 1
chests.CanCollide = false
locaa = plr.Character.HumanoidRootPart.Position
while num <= #chests do
plr.Character.HumanoidRootPart.CFrame = chests[num].CFrame
print(num)
num = num +1
wait(1)
end
plr.Character:MoveTo(locaa)
end)
sdf.MouseButton1Click:connect(function()
warn("Finding Devil Fruits...\n")
local Database = {}
local GetWorkspace = game.Workspace:GetDescendants()
for i=1, #GetWorkspace do
if GetWorkspace[i].ClassName == "Tool" and GetWorkspace[i].Parent == game.Workspace then
table.insert(Database, GetWorkspace[i].Name.." | "..GetWorkspace[i].ClassName.." | "..GetWorkspace[i]:GetFullName())
print(#Database..": ")
warn("(Devil Fruit) Tool Name: "..GetWorkspace[i].Name.."\n")
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = GetWorkspace[i].Handle.CFrame
break
end
end
warn("Scan Complete!\n")
warn("Total Items Found: "..#Database)
for i=1, #Database do
warn(i..": "..Database[i])
end
end)
df.MouseButton1Click:connect(function()
fruits = game.Workspace.FruitSpawnLocation:GetChildren()
nums = 1
plr = game.Players.LocalPlayer
while nums <= #fruits do
plr.Character.HumanoidRootPart.CFrame = fruits[nums].CFrame
print(nums)
nums = nums +1
wait(0.5)
end
end)
Print(" ---Credits--- ")
Print("ApolloTeddy (v3rmillion)")
Print("OfficialArponAG (v3rmillion)")
Print("------------ o ------------")
Print("Gui loadded!! Enjoy!!")