private void button2_Click(object sender, System.EventArgs e)
{
// Displays a SaveFileDialog so the user can save the Image
// assigned to Button2.
SaveFileDialog saveFileDialog1 = new SaveFileDialog();
saveFileDialog1.Filter = "JPeg Image|*.jpg|Bitmap Image|*.bmp|Gif Image|*.gif";
saveFileDialog1.Title = "Save an Image File";
saveFileDialog1.ShowDialog();
// If the file name is not an empty string open it for saving.
if(saveFileDialog1.FileName != "")
{
// Saves the Image via a FileStream created by the OpenFile method.
System.IO.FileStream fs =
(System.IO.FileStream)saveFileDialog1.OpenFile();
// Saves the Image in the appropriate ImageFormat based upon the
// File type selected in the dialog box.
// NOTE that the FilterIndex property is one-based.
switch(saveFileDialog1.FilterIndex)
{
case 1 :
this.button2.Image.Save(fs,
System.Drawing.Imaging.ImageFormat.Jpeg);
break;
case 2 :
this.button2.Image.Save(fs,
System.Drawing.Imaging.ImageFormat.Bmp);
break;
case 3 :
this.button2.Image.Save(fs,
System.Drawing.Imaging.ImageFormat.Gif);
break;
}
fs.Close();
}
}